<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="DebugShared|Win32">
      <Configuration>DebugShared</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="DebugShared|x64">
      <Configuration>DebugShared</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="ReleaseShared|Win32">
      <Configuration>ReleaseShared</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="ReleaseShared|x64">
      <Configuration>ReleaseShared</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{F1397660-35F6-4734-837E-88DCE80E4837}</ProjectGuid>
    <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>libopenmpt_modplug</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>..\lib\x86\Debug\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86\Debug\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>..\lib\x86_64\Debug\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86_64\Debug\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>..\lib\x86\Release\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86\Release\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>..\lib\x86_64\Release\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86_64\Release\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>..\..\bin\Win32-Shared-Debug\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86\DebugShared\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.dll</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>..\..\bin\x64-Shared-Debug\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86_64\DebugShared\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.dll</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>..\..\bin\Win32-Shared\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86\ReleaseShared\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.dll</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>..\..\bin\x64-Shared\</OutDir>
    <IntDir>..\obj\libopenmpt_modplug\x86_64\ReleaseShared\</IntDir>
    <TargetName>libmodplug</TargetName>
    <TargetExt>.dll</TargetExt>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FloatingPointModel>Fast</FloatingPointModel>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FloatingPointModel>Fast</FloatingPointModel>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;LIBOPENMPT_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ImportLibrary>..\..\bin\Win32-Shared-Debug\libmodplug.lib</ImportLibrary>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;LIBOPENMPT_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ImportLibrary>..\..\bin\x64-Shared-Debug\libmodplug.lib</ImportLibrary>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;LIBOPENMPT_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <FloatingPointModel>Fast</FloatingPointModel>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ImportLibrary>..\..\bin\Win32-Shared\libmodplug.lib</ImportLibrary>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;LIBOPENMPT_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..;..\..\include\modplug\include;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <FloatingPointModel>Fast</FloatingPointModel>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ImportLibrary>..\..\bin\x64-Shared\libmodplug.lib</ImportLibrary>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\libopenmpt\libopenmpt_modplug.c" />
    <ClCompile Include="..\..\libopenmpt\libopenmpt_modplug_cpp.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="libopenmpt.vcxproj">
      <Project>{9C5101EF-3E20-4558-809B-277FDD50E878}</Project>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>